AI Insights · Timothy · October 2021
Top 5 Sandbox Games on Android in El Salvador Q3 2021
In Q3 2021, the top 5 sandbox games on Android in El Salvador showed diverse trends in downloads, revenue, and active users, with significant growth for some titles.
In the third quarter of 2021, the sandbox game genre on the Android platform in El Salvador experienced varied performance across the top 5 titles, with some apps showing notable growth in downloads and active users. Below is an overview of the performance of these games, based on data from Sensor Tower.
Roblox
Throughout Q3 2021, Roblox saw a steady increase in weekly downloads, starting from around 6.6K in late June and peaking at approximately 18.8K by the end of September. The weekly active users also grew from 164.7K to 193.2K over the same period, indicating a strong engagement. Weekly revenue fluctuated, peaking at around $2.6K in late August but generally remaining above $1.6K.
Craftsman: Building Craft
This game showed consistent growth in weekly downloads, starting at 6.3K in late June and reaching around 10.7K by the end of September. The weekly active users increased steadily from 57.5K to 77.5K, reflecting the game's growing popularity. However, there was no recorded revenue for this title during the period.
Block Sun Earth
Block Sun Earth, which was released in late July, experienced a surge in weekly downloads, peaking at approximately 24.6K in early September before stabilizing around 6.3K by the end of the month. The active user count followed a similar trend, peaking at 30.3K in mid-September and then decreasing to around 17.7K.
Block Craft 3D: Building Game
Block Craft 3D showed a decline in performance over Q3 2021. Weekly downloads dropped from 5.9K in late June to just under 1K by the end of September. The weekly active users also decreased from 30.9K to 17.3K over the same period. Despite the decline, the game managed to generate some revenue, peaking at $57 in the final week of September.
Eerskraft
Eerskraft experienced significant fluctuations in weekly downloads, peaking at 11.8K in mid-August before dropping to around 1.3K by the end of September. The weekly active users followed a similar pattern, increasing to 18.1K in late August and then decreasing to around 6.6K. No revenue data was recorded for this game during the quarter.
For more detailed insights and trends, visit Sensor Tower.